This is the overlay
tab.mouse
draws with
debug=True
, one blue dot per dispatched move, a red dot on press. A detector reads the same trail. The path loops in place; hit
New curve
to re-run the real algorithm and get a fresh, always-different one.
Direct
humanize=False
robotic
submit
1
move events
straight teleport
constant velocity
Humanized
humanize=True
human
cp1
cp2
submit
0
move events
Bézier + min-jerk
tremor, eased velocity
curvature
0.30
tremor
1.0
overshoot
70%
New curve
Randomize params
control points
move
press
live edit of
MouseTimingConfig